Game Designer
Tasks & Responsibilities:
- designing core game features in a AAA console game. Examples include:
-multi-character combat including stand-alone and linked movesets,
-scripting animations and behaviors,
-environmental interactions,
-special weapon mechanics,
-unique player abilities,
- creating detailed design documentation and working closely with programmers, artists, animators, sound designers and level designers to implement game features,
- guiding the design of a feature throughout implementation, iteration, and polish, ensuring it meets the quality standard and vision for the product,
- tuning & balancing systems to meet the quality and accessibility goals of the design, and hold up under the stress of competitive gameplay,
- taking over the design for existing features when necessary, and driving them throughout development,
- analyzing feedback and data from play-tests and iterating the design,
- coordinating with QA and providing test specifications,
- bringing new and innovative ideas to the project in the area of gameplay,
- understand and contribute to the company's vision and goals,
- work cross functionally to accomplish launch and marketing efforts,
- remaining current on industry trends and techniques in game design.
Specific Requirements:
- in-depth knowledge of the casual or multiplayer/online games,
- desire and aptitude to adapt quickly to a rapidly changing, fast-paced creative environment,
- understanding of the technical aspects of product development and their relationships to game design,
- strong organizational skills: ability to drive a feature from concept to design documentation to implementation to iteration and polish,
- thorough knowledge of game mechanics,
- communication of design to the rest of the development team,
- must have knowledge of competitive products and various gameplay genres, as well as a personal understanding of video game fun,
- strong knowledge of game balancing.
General Requirements:
- 5 years of design experience in the gaming Industry,
- must have shipped at least 2 AAA games,
- familiarity with user experience/community management is a plus,
- personality to handle responsibility, collaborate and excel in small team environment,
- a mature, professional attitude and work ethic, you need to be able to champion your ideas, yet accept and value the ideas of others,
- exceptional verbal and written communication; ability to sell production staff on visions.
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